Bandai Namco Overtakes Sony in Japan’s Game & Entertainment Patent Race

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In a significant reshuffling of intellectual-property power in Japan’s entertainment sector, Bandai Namco has claimed the top spot in the latest patent-strength rankings  dethroning Sony Interactive Entertainment (SIE), which long held the crown.

The Rise to #1

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According to a report by Patent Result, a Japanese analytics agency that evaluates both the number and relevance of patents, Bandai Namco secured a patent score of 8,565.2 with 245 active patents from April 1, 2024, to March 31, 2025. 

By contrast, SIE came in second with a score of 6,631.0 on 208 patents. 

What This Ranking Means

Patent Result’s methodology goes beyond simple patent-counting. The “Patent Score” reflects how often a company’s patents are cited in other companies’ patent rejections, which suggests how foundational or “blocking” those patents are in driving innovation. 

Simply put: Bandai’s patents aren’t just numerous they carry weight.

What Are They Patenting?

Bandai Namco’s strongest patents lie not just in video games but in its diversified toy business. Some of its standout innovations include:

● Temperature-reactive toys that change based on heat. 

● Service-oriented equipment  tools and systems that improve convenience for entertainment service providers. 

On the other hand, SIE’s high-impact patents are more digitally focused. Among its notable ones:

● A display system that can generate virtual objects in real time. 

● A sound-effect recommendation device, which suggests audio based on characteristics of videos or simulations. 

Other Key Players

While the top two grab the headlines, the broader ranking includes several familiar names:

● Gree (mobile games) sits at #3 with a score of 5,121.9. 

● Others in the top ten include COLOPL, MIXI, Nintendo, Sega, and The Pokémon Company. 

Why This Shift Matters

● Strategic Innovation: Bandai Namco’s lead underscores how its innovation strategy spans both toys and games  giving it a broader patent playbook than a pure-play gaming company.

● Defensive Play: Strong, frequently cited patents can serve as defensive bulwarks, making it harder for competitors to encroach on critical technologies.

● R&D Focus: This shows where Bandai is investing not just in new games or characters, but in underlying tech and hardware innovation.

Context: The Past Few Years

● In the fiscal year 2023, SIE was the patent leader, with a score of 9,391.0 and 272 patents. 

● Bandai Namco was already in the top tier but has now made a leap to the very top. 

Broader Implications

● For investors, this shift reflects Bandai Namco’s evolving innovation strength and future R&D potential.

● For competitors, it’s a signal that Bandai is not just playing in classic entertainment  it’s building a patent moat.

● For the industry, it demonstrates how the lines between “toy maker” and “game company” continue to blur in the race for IP dominance.

Originally written by:By Emma Withingto

Link:https://www.pcgamer.com/gaming-industry/bandai-namco-leads-the-way-in-game-and-entertainment-patents-in-japan-taking-the-crown-from-sony-interactive-entertainment/

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